AI Insights · Timothy · October 2021
Top 5 iOS Match 3 Games in Netherlands Q3 2021
Discover the performance of the top 5 Match 3 games on iOS in the Netherlands during Q3 2021, including trends in downloads, revenue, and active users.
In Q3 2021, the top 5 Match 3 games on iOS in the Netherlands showcased varying trends in downloads, revenue, and active users. Below is a detailed analysis of each game’s performance based on data from Sensor Tower.
DRAGON BALL Z DOKKAN BATTLE This game from Bandai Namco Entertainment Inc. experienced significant fluctuations in weekly revenue, peaking at approximately $53.8K in early July. Weekly downloads varied, reaching a high of 281 in mid-September. Active users demonstrated a slight decline from 3.3K at the start of the quarter to roughly 3K by the end.
Empires & Puzzles: Match 3 RPG Published by Small Giant Games, this title maintained a relatively stable weekly revenue, starting at $17.8K and closing the quarter at $16.8K. Weekly downloads saw a notable decline from 183 in late June to 171 by the end of September. Active users started at 4.5K and decreased to 4.1K over the quarter.
Puzzles & Survival This game from BUILDING-BLOCKS NETWORK TECHNOLOGY CO.,LIMITED showed a consistent weekly revenue with a peak of $11.8K at the beginning of the quarter. Downloads varied, reaching a high of 453 in early July but dropping to 195 by the end of September. Active users decreased from 1K to around 728 over the same period.
Legendary: Game of Heroes PerBlue Entertainment, Inc’s game had a relatively lower download count, peaking at just 4 in mid-September. Weekly revenue showed fluctuations, peaking at $4.3K in mid-July. Active users decreased from 114 at the start to 77 by the end of the quarter.
Bubble Witch 3 Saga King’s popular game saw a steady weekly revenue, starting at $2.2K and closing at $1.2K. Downloads peaked at 482 in late July but dropped to 89 by the end of September. Active users started at 3.5K, saw an increase to 4.5K by late July, and then decreased to around 3K by the end of the quarter.
These insights are derived from Sensor Tower data, where more detailed analytics can be explored to understand the dynamics of the Match 3 games market further.